What Game Rules Should I Choose Before Starting a USFFL Game?

Per the USFFL League Constitution, all USFFL Games should be played using the following rules:

LEAGUE OPTIONS TO BE VERIFIED PRIOR TO LAUNCHING THE GAME:

PENALTIES – YES,

PLAYER OVERUSAGE – YES – 150% (REGULAR SEASON) – NO (PLAYOFFS)

USE QB STARTER FILE – NO,

QB OVERUSAGE – YES – 150%

RUNNING BACK FATIGUE – YES,

HOME FIELD ADVANTAGE – YES,

LINEBACKER IN RUN CONTAINMENT – YES,

LOW-USAGE RB CONTAINMENT – YES

USE INDIVIDUALIZED FUMBLE RATINGS – YES,

DO NOT ALLOW EXCEEDING LONGEST RUN – YES

DO NOT ALLOW EXCEEDING LONGEST RECEPTION – YES

DO NOT LIMIT WR LONGEST RECEPTION – YES

EXHAUSTED RB’S WILL GET INJURED – NO

DON’T ALLOW QB’S TO GET INJURED – NO

USE SPLIT DEFENSIVE RATINGS – YES

DUMPOFF RULE – YES

UPDATED SACK RULE – YES

IN-GAME REST SYSTEM – NO

EMPHASIZE 6-RATED LBS – YES

GREAT PLAYER IMPACT RULE – NO

LOOSER SUBSTITUTION RESTRICTIONS – NO

EMPTY FLAT PASS = GUESSED WRONG – YES

USE VARIABLE FG RULE = YES

QB END RUN LIMITS – YES,

USE ACTUAL TEAM INTERCEPTION RETURNS – YES,

USE HISTORICAL TEAM PACE – NO

USE VARIABLE PASS INTERFERENCE YARDAGE – YES

CONSIDER FLAT PASS AS RUNS – NO

USE YARDS AFTER CATCH RATINGS – YES

INJURIES – MULTIPLE GAME INJURIES

RULES THROUGH THE YEARS – USE CUSTOM RULES (2019 SEASON)

MANDATORY LEAGUE OPTIONS TO BE VERIFIED BEFORE KICKING OFF:

AUTO SAVE AFTER EACH PLAY – YES